Wednesday, 9 May 2012

evaluation


Throughout this project we kept ourselves busy but doing our own set tasks and helping the others in our group when we needed to, although the work was complicated we carried on working as hard as we could to reach our goal.

Some of our skills are not as strong as our teammates but we used our skills to help the other where they were not as strong so we all worked as an effective team to minimalize any problems we may of come across as well as making our work even better.

The most interesting part was getting a brief from the client and having an area to work in which in this case was the game area for a aquarium which also gave us an aim in this case it was aimed at children and the parents that would be with them so we can keep them entertained and also educated without making everything over complicated so they will fully understand what they are seeing.

Our game is of a basic design as well as having questions that children and adults can have a fun time learning about whilst there as-well as promoting more reasons to go there and have fun.

Using cartoon drawings of the sea creatures was a idea we all agreed upon due to the children would like it more than seeing the real thing which to some could be scary which could upset the children and parents aswell as possibly ruin their trip to the aquriam.

 giving the main character a possible voice was one of our ideas that we liked to do

timeline


timeline

Week  1 – create ideas within our group of game and characters aswell as back up idea’s in case of any problems (idea generation)

Week 2 – split the tasks between the people in our group and plan and begin our individual work.

Week 3 – look over the other members of the groups idea’s give feedback (positive and negative) and take the feedback to make the work better.

Week 4 – begin to form the work into a single file as the game begins to take shape and let us process and programming errors or other such problems we may encounter.

Week 5 – finalise the process of creating the game checking for flaws and making sure it is functional  

Week 6 – have a complete review of our game to make sure it works and that it can be played with no problems as well as blogging the work as we do it

Tuesday, 8 May 2012

feedback from client

We had a meeting with the client and presented them are main idea for our game.  During this presentation the client took on board all of our ideas and seemed to like them. We then asked if there was any feedback that she could give us and she raised a few points.



Keep the 4 different zones idea, but have 4 different characters trying to get home.
We would like to include sound in our game, for example voices. These files however can be very large and make are game have a huge file size. This therefore can lag the game. So until we find out the dimensions of the tablet device, we need to have some sound format management.
If one day the aquarium is quite busy it might be quite hard to hear sound. Therefore we need to add subtitles just in case our voice cannot be heard. We can also add speech bubbles to make the subtitles look more in theme.
Include the names of fish for example, Enzo the Shark
Maybe incorporate a map so that players can find the NPC's


our ideas

1. Our first game idea would consist of a simple design to do with the habitat of our main character Snorkle. You would play as Snorkle and navigate around the NPC's to gather information and answer questions.

2. Our second idea was to have a large game area which consists of all the sections of the aquarium. This makes the game more involved with the aquarium. You would still interact with Characters and answer questions. 

3. Our third idea was to combine the first two ideas into one. We would have for sections to the game. Indicating the four different sections of the aquarium. You would progress to the next section Through a  transition screen and then play the next section until you get to the end of the game.

We chose to go with our third idea because we believe that it has the best chance to be an enjoyable and educational game.

responsiblity and task


Responsibilities and Task Assignments

Byron

-Character Creation
-Scripting
-Research
-Aquarium Visits/Research

Jordan

-Animal Research
-Voice/Sound
-Aquarium Visits/Research
-Game Research

Jake

-Team Management
-Scripting
-Flash
-Animation 

feedback

We had a meeting with the client and presented them are main idea for our game.  During this presentation the client took on board all of our ideas and seemed to like them. We then asked if there was any feedback that she could give us and she raised a few points.